(Expect more screenshots in the next few days)
Many things have changed and lots of improvements have been made. People was sending me their ideas and suggestions almost everyday on emails, my Twitter and on this blog. I just want to say a big thank you to all who are supporting my work.Now some new stuff I have worked include:
- Improved car physics engine.
- Redesigned traffic AI system.
- Car fuel system with gas stations around the city
- Day and night system optimized for mobile
- Paint Jobs buildings
- 5 level wanted system
- 6 weapons and counting
- Many types of vehicles
- Advanced color correction filters
- Redesigned menus
Right now I'm working on fixings bugs and adding side missions, activities and more vehicles. There is still a lot to do but I will try my best, so in the end you will get a great game.
Future plans:
Gunshot City is going to be a big open world game for mobile and pc. There are tons of ideas I want to add in the game highly inspired by many AAA games of the same genre. I will keep you updated when I have something new to add. For all the latest news and updates about Gunshot City you can visit this page, my Patreon page and my Twitter.
About the Private Beta:
The private beta will be available to Patreon supporters first on May 26. Even the smallest donation of $1 can give you access to the Android private beta version once available.
Why on Patreon first?:
As you may already know I'm working all alone on this game and I put a lot of time and money on assets needed for the game. It is impossible to do all the character models, buildings, props, vehicles, animations, textures and everything else by myself and also finish the game in time. There is just so many things needed and your support on this is very important.
I will appreciate your support by donating on my Paypal account (can be found on the right side of this page) or by becoming a patron by clicking the link bellow: